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Mtg Blue Cards That Take Control of Creatures

Act of Aggression

Act of Aggression 3 Phyrexian Red Phyrexian Red (5)
Instant

(Phyrexian Red can be paid with either Red or 2 life.)

Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Commander 2015 (Uncommon)

Other Versions

New Phyrexia (Uncommon)

Act of Treason

Act of Treason 2 Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and Tap this turn.)

Jumpstart (Common)

Admiral Beckett Brass

Admiral Beckett Brass 1 Blue Black Red (4)
Legendary Creature — Human Pirate (3/3)

Other Pirates you control get +1/+1.

At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.

Ixalan (Mythic Rare)

Æthersnatch (Aethersnatch)

Æthersnatch (Aethersnatch) 4 Blue Blue (6)
Instant

Gain control of target spell. You may choose new targets for it. (If that spell becomes a permanent, it enters the battlefield under your control.)

Commander 2015 (Rare)

Agent of Treachery

Agent of Treachery 5 Blue Blue (7)
Creature — Human Rogue (2/3)

When Agent of Treachery enters the battlefield, gain control of target permanent.

At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.

Core Set 2020 (Rare)

Aladdin

Masters Edition IV (Rare)

Other Versions

Arabian Nights (Rare)

Chronicles (Uncommon)

Angrath, the Flame-Chained

Angrath, the Flame-Chained 3 Black Red (5)
Legendary Planeswalker — Angrath (4)

+1: Each opponent discards a card and loses 2 life.

−3: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has mana value 3 or less.

−8: Each opponent loses life equal to the number of cards in their graveyard.

Rivals of Ixalan (Mythic Rare)

Archmage's Charm

Archmage's Charm Blue Blue Blue (3)
Instant

Choose one —

• Counter target spell.

• Target player draws two cards.

• Gain control of target nonland permanent with mana value 1 or less.

SNC Store Championship (Rare)

Other Versions

Modern Horizons (Rare)

Aura Graft

Aura Graft 1 Blue (2)
Instant

Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.

Tenth Edition (Uncommon)

Other Versions

Odyssey (Uncommon)

Beguiler of Wills

Beguiler of Wills 3 Blue Blue (5)
Creature — Human Wizard (1/1)

Tap: Gain control of target creature with power less than or equal to the number of creatures you control.

Dark Ascension (Mythic Rare)

Besmirch

Besmirch 1 Red Red (3)
Sorcery

Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Conspiracy: Take the Crown (Uncommon)

Blatant Thievery

Blatant Thievery 4 Blue Blue Blue (7)
Sorcery

For each opponent, gain control of target permanent that player controls.

Explorers of Ixalan (Rare)

Other Versions

Onslaught (Rare)

Commander 2015 (Rare)

Bloody Betrayal

Bloody Betrayal 2 Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow (Common)

Bond of Passion

Bond of Passion 4 Red Red (6)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Bond of Passion deals 2 damage to any other target.

War of the Spark (Uncommon)

Callous Oppressor

Callous Oppressor 1 Blue Blue (3)
Creature — Cephalid (1/2)

You may choose not to untap Callous Oppressor during your untap step.

As Callous Oppressor enters the battlefield, an opponent chooses a creature type.

Tap: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped.

Onslaught (Rare)

Captivating Crew

Captivating Crew 3 Red (4)
Creature — Human Pirate (4/3)

3 Red: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.

Ikoria Commander (Rare)

Other Versions

Ixalan (Rare)

Game Night (Rare)

Captivating Vampire

Captivating Vampire 1 Black Black (3)
Creature — Vampire (2/2)

Other Vampire creatures you control get +1/+1.

Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

Commander 2017 (Rare)

Other Versions

Magic 2011 (Rare)

Catch // Release (Catch)

Catch // Release (Catch) 1 Blue Red (3)
Sorcery

Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)

Chamber of Manipulation

Chamber of Manipulation 2 Blue Blue (4)
Enchantment — Aura

Enchant land

Enchanted land has "Tap, Discard a card: Gain control of target creature until end of turn."

Odyssey (Uncommon)

Chef's Kiss

Chef's Kiss 1 Red Red (3)
Instant

Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can't be you or a permanent you control.

Modern Horizons 2 (Rare)

Claim the Firstborn

Claim the Firstborn Red (1)
Sorcery

Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn.

Strixhaven Mystical Archive (Uncommon)

Other Versions

Throne of Eldraine (Uncommon)

Coercive Recruiter

Coercive Recruiter 4 Red (5)
Creature — Orc Pirate (4/3)

Whenever Coercive Recruiter or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.

Commander Legends (Rare)

Commandeer

Commandeer 5 Blue Blue (7)
Instant

You may exile two blue cards from your hand rather than pay this spell's mana cost.

Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.)

Coldsnap (Rare)

Conquering Manticore

Conquering Manticore 4 Red Red (6)
Creature — Manticore (5/5)

Flying

When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Duel Decks: Heroes vs. Monsters (Rare)

Other Versions

Rise of the Eldrazi (Rare)

Cunning Bandit

Cunning Bandit 1 Red Red (3)
Creature — Human Warrior (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit.

At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it.

Betrayers of Kamigawa (Uncommon)

Cytoplast Manipulator

Cytoplast Manipulator 2 Blue Blue (4)
Creature — Human Wizard Mutant (0/0)

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

Blue, Tap: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield.

Dissension (Rare)

Dack Fayden

Dack Fayden 1 Blue Red (3)
Legendary Planeswalker — Dack (3)

+1: Target player draws two cards, then discards two cards.

−2: Gain control of target artifact.

−6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."

Ravnica Allegiance Mythic Edition (Mythic Rare)

Dominate

Dominate Variable Colorless 1 Blue Blue (3)
Instant

Gain control of target creature with mana value X or less.

Commander 2015 (Uncommon)

Other Versions

Nemesis (Uncommon)

Dominating Vampire

Dominating Vampire 1 Red Red (3)
Creature — Vampire (3/3)

When Dominating Vampire enters the battlefield, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn.

Innistrad: Crimson Vow (Rare)

Dominus of Fealty

Dominus of Fealty Blue or Red Blue or Red Blue or Red Blue or Red Blue or Red (5)
Creature — Spirit Avatar (4/4)

Flying

At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.

Magic: The Gathering-Commander (Rare)

Other Versions

Eventide (Rare)

Dragonlord Silumgar

Dragonlord Silumgar 4 Blue Black (6)
Legendary Creature — Elder Dragon (3/5)

Flying, deathtouch

When Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar.

Double Masters 2022 (Mythic Rare)

Other Versions

Dragons of Tarkir (Mythic Rare)

Eldrazi Obligator

Eldrazi Obligator 2 Red (3)
Creature — Eldrazi (3/1)

Devoid (This card has no color.)

When you cast this spell, you may pay 1 Colorless. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. (Colorless represents colorless mana.)

Haste

Oath of the Gatewatch (Rare)

Emrakul, the Promised End

Emrakul, the Promised End 13 (13)
Legendary Creature — Eldrazi (13/13)

This spell costs 1 less to cast for each card type among cards in your graveyard.

When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn.

Flying, trample, protection from instants

Eldritch Moon (Mythic Rare)

Enthralling Victor

Enthralling Victor 3 Red (4)
Creature — Human Warrior (3/2)

When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and Tap this turn.)

Battlebond (Uncommon)

Other Versions

Magic Origins (Uncommon)

Masters 25 (Uncommon)

Exert Influence

Exert Influence 4 Blue (5)
Sorcery

Converge — Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast this spell.

Battle for Zendikar (Rare)

Firbolg Flutist

Firbolg Flutist 4 Red Red (6)
Creature — Giant Bard (4/4)

Enthralling Performance — When Firbolg Flutist enters the battlefield, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Legends: Battle for Baldur's Gate (Rare)

Geyadrone Dihada

Geyadrone Dihada 1 Blue Black Red (4)
Legendary Planeswalker — Dihada (4)

Protection from permanents with corruption counters on them

+1: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker.

−3: Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn.

−7: Gain control of each permanent with a corruption counter on it.

Modern Horizons 2 (Mythic Rare)

Giant's Grasp

Giant's Grasp 2 Blue Blue (4)
Enchantment — Aura

Enchant Giant you control

When Giant's Grasp enters the battlefield, gain control of target nonland permanent for as long as Giant's Grasp remains on the battlefield.

Kaldheim (Uncommon)

Goatnap

Goatnap 2 Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.

Modern Horizons (Common)

Govern the Guildless

Govern the Guildless 5 Blue (6)
Sorcery

Gain control of target monocolored creature.

Forecast — 1 Blue, Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate only during your upkeep and only once each turn.)

Dissension (Rare)

Grab the Reins

Grab the Reins 3 Red (4)
Instant

Choose one —

• Until end of turn, you gain control of target creature and it gains haste.

• Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to any target.

Entwine 2 Red (Choose both if you pay the entwine cost.)

Commander 2016 (Uncommon)

Other Versions

Mirrodin (Uncommon)

Grip of Phyresis

Grip of Phyresis 2 Blue (3)
Instant

Gain control of target Equipment, then create a 0/0 black Phyrexian Germ creature token and attach that Equipment to it.

Commander Anthology 2018 (Uncommon)

Other Versions

Commander 2016 (Uncommon)

Hammer Helper

Hammer Helper 3 Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result.

Unstable (Common)

Helm of Possession

Helm of Possession 4 (4)
Artifact

You may choose not to untap Helm of Possession during your untap step.

2, Tap, Sacrifice a creature: Gain control of target creature for as long as you control Helm of Possession and Helm of Possession remains tapped.

Tempest (Rare)

Hijack

Hijack 1 Red Red (3)
Sorcery

Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.

Kaladesh Remastered (Common)

Other Versions

Kaladesh (Common)

Ixalan (Common)

Hivis of the Scale

Hivis of the Scale 3 Red Red (5)
Legendary Creature — Viashino Shaman (3/4)

You may choose not to untap Hivis of the Scale during your untap step.

Tap: Gain control of target Dragon for as long as you control Hivis and Hivis remains tapped.

Mirage (Rare)

Infernal Denizen

Infernal Denizen 7 Black (8)
Creature — Demon (5/7)

At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap Infernal Denizen, and an opponent may gain control of a creature you control of their choice for as long as Infernal Denizen remains on the battlefield.

Tap: Gain control of target creature for as long as Infernal Denizen remains on the battlefield.

Ice Age (Rare)

Involuntary Employment

Involuntary Employment 3 Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Streets of New Capenna (Uncommon)

Jabari's Influence

Jabari's Influence 3 White White (5)
Instant

Cast this spell only after combat.

Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it.

Mirage (Rare)

Kari Zev's Expertise

Kari Zev's Expertise 1 Red Red (3)
Sorcery

Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn.

You may cast a spell with mana value 2 or less from your hand without paying its mana cost.

Kaladesh Remastered (Rare)

Other Versions

Aether Revolt (Rare)

Kaya, Ghost Haunter

Kaya, Ghost Haunter 2 White Black (4)
Legendary Planeswalker — — Kaya

0: Exile CARDNAME haunting target creature for as long as that creature remains on the battlefield.

−1: You get an emblem with, "At the beginning of your upkeep, this emblem deals 3 damage to the owner of target haunted creature."

−2: You get an emblem with, "At the beginning of your upkeep, gain control of target haunted creature for as long as it remains haunted."

Mystery Booster (Common)

Kefnet's Last Word

Kefnet's Last Word 2 Blue Blue (4)
Sorcery

Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step.

Hour of Devastation (Rare)

Keiga, the Tide Star

Keiga, the Tide Star 5 Blue (6)
Legendary Creature — Dragon Spirit (5/5)

Flying

When Keiga, the Tide Star dies, gain control of target creature.

Commander Legends: Battle for Baldur's Gate (Rare)

Keldon Overseer

Keldon Overseer 2 Red (3)
Creature — Human Warrior (3/1)

Kicker 3 Red (You may pay an additional 3 Red as you cast this spell.)

Haste

When Keldon Overseer enters the battlefield, if it was kicked, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Dominaria (Common)

Kiora Bests the Sea God

Kiora Bests the Sea God 5 Blue Blue (7)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create an 8/8 blue Kraken creature token with hexproof.

II — Tap all nonland permanents target opponent controls. They don't untap during their controller's next untap step.

III — Gain control of target permanent an opponent controls. Untap it.

Theros Beyond Death (Mythic Rare)

Kukemssa Pirates

Kukemssa Pirates 3 Blue (4)
Creature — Human Pirate (2/2)

Whenever Kukemssa Pirates attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, Kukemssa Pirates assigns no combat damage this turn.

Mirage (Rare)

Legacy's Allure

Legacy's Allure Blue Blue (2)
Enchantment

At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure.

Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.)

Tempest Remastered (Rare)

Other Versions

Tempest (Uncommon)

Limits of Solidarity

Limits of Solidarity 3 Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet (Uncommon)

Lose Calm

Lose Calm 3 Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Dragons of Tarkir (Common)

Lullmage's Domination

Lullmage's Domination Variable Colorless Blue Blue Blue (3)
Sorcery

This spell costs 3 less to cast if it targets a creature whose controller has eight or more cards in their graveyard.

Gain control of target creature with mana value X.

Zendikar Rising (Uncommon)

Malevolent Whispers

Malevolent Whispers 3 Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.

Madness 3 Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Commander 2019 (Uncommon)

Other Versions

Shadows over Innistrad (Uncommon)

Ultimate Masters (Uncommon)

Mark of Mutiny

Mark of Mutiny 2 Red (3)
Sorcery

Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and Tap this turn.)

Iconic Masters (Common)

Mascot Interception

Mascot Interception 3 Red (4)
Sorcery

This spell costs 3 less to cast if it targets a creature token.

Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.

Strixhaven: School of Mages (Uncommon)

Master Thief

Master Thief 2 Blue Blue (4)
Creature — Human Rogue (2/2)

When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief.

Zendikar Rising Commander (Uncommon)

Other Versions

Magic 2012 (Uncommon)

Memnarch

Memnarch 7 (7)
Legendary Artifact Creature — Wizard (4/5)

From the Vault: Lore (Mythic Rare)

Other Versions

Darksteel (Rare)

Archenemy (Rare)

Merieke Ri Berit

Merieke Ri Berit White Blue Black (3)
Legendary Creature — Human (1/1)

Merieke Ri Berit doesn't untap during your untap step.

Tap: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated.

Time Spiral "Timeshifted" (Special)

Other Versions

Ice Age (Rare)

Metallic Mastery

Metallic Mastery 2 Red (3)
Sorcery

Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.

Mirrodin Besieged (Uncommon)

Might Makes Right

Might Makes Right 5 Red (6)
Enchantment

At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and Tap this turn.)

Magic 2015 Core Set (Uncommon)

Mind Flayer

Mind Flayer 3 Blue Blue (5)
Creature — Horror (3/3)

Dominate Monster — When Mind Flayer enters the battlefield, gain control of target creature for as long as you control Mind Flayer.

Commander Legends: Battle for Baldur's Gate (Rare)

Other Versions

Adventures in the Forgotten Realms (Rare)

Neural Network

Neural Network (0)
Artifact — Contraption

Whenever you crank Neural Network, gain control of target creature an opponent controls with power less than or equal to the number of creature cards in its controller's graveyard until end of turn. Untap that creature. It gains haste until end of turn.

Unstable (Uncommon)

New Blood

New Blood 2 Black Black (4)
Sorcery

As an additional cost to cast this spell, tap an untapped Vampire you control.

Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire.

Commander 2017 (Rare)

Nicol Bolas, Planeswalker

Nicol Bolas, Planeswalker 4 Blue Black Black Red (8)
Legendary Planeswalker — Bolas (5)

+3: Destroy target noncreature permanent.

−2: Gain control of target creature.

−9: Nicol Bolas, Planeswalker deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents.

Guilds of Ravnica Mythic Edition (Mythic Rare)

Nihiloor

Nihiloor 2 White Blue Black (5)
Legendary Creature — Horror (3/5)

When Nihiloor enters the battlefield, for each opponent, tap up to one untapped creature you control. When you do, gain control of target creature that player controls with power less than or equal to the tapped creature's power for as long as you control Nihiloor.

Whenever you attack with a creature an opponent owns, you gain 2 life and that player loses 2 life.

Adventures in the Forgotten Realms Commander (Mythic Rare)

Ogre Geargrabber

Ogre Geargrabber 4 Red Red (6)
Creature — Ogre Warrior (4/4)

Whenever Ogre Geargrabber attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to Ogre Geargrabber. When you lose control of that Equipment, unattach it.

Scars of Mirrodin (Uncommon)

Old Man of the Sea

Old Man of the Sea 1 Blue Blue (3)
Creature — Djinn (2/3)

You may choose not to untap Old Man of the Sea during your untap step.

Tap: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power.

Masters Edition III (Rare)

Other Versions

Arabian Nights (Rare)

Olivia Voldaren

Olivia Voldaren 2 Black Red (4)
Legendary Creature — Vampire (3/3)

Flying

1 Red: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren.

3 Black Black: Gain control of target Vampire for as long as you control Olivia Voldaren.

Modern Masters 2017 Edition (Mythic Rare)

Other Versions

Innistrad (Mythic Rare)

Orcish Squatters

Orcish Squatters 4 Red (5)
Creature — Orc (2/3)

Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.

Masters Edition II (Rare)

Other Versions

Fifth Edition (Rare)

Ice Age (Rare)

Pack's Betrayal

Pack's Betrayal 2 Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Innistrad: Midnight Hunt (Common)

Piper of the Swarm

Adventures in the Forgotten Realms Commander (Rare)

Other Versions

Throne of Eldraine (Rare)

Portent of Betrayal

Portent of Betrayal 3 Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Commander Legends (Common)

Other Versions

Theros (Common)

Theros Beyond Death (Common)

Preacher

Preacher 1 White White (3)
Creature — Human Cleric (1/1)

You may choose not to untap Preacher during your untap step.

Tap: For as long as Preacher remains tapped, gain control of target creature of an opponent's choice they control.

Masters Edition (Rare)

Other Versions

The Dark (Rare)

Press into Service

Press into Service 4 Red (5)
Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Oath of the Gatewatch (Uncommon)

Price of Loyalty

Price of Loyalty 2 Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If mana from a Treasure was spent to cast this spell, that creature gets +2/+0 until end of turn.

Adventures in the Forgotten Realms (Common)

Catch // Release (Release)

Catch // Release (Release) 4 Red White (6)
Sorcery

Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)

Riptide Entrancer

Riptide Entrancer 1 Blue Blue (3)
Creature — Human Wizard (1/1)

Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect lasts indefinitely.)

Morph Blue Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Rare)

Ritual of the Machine

Ritual of the Machine 2 Black Black (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Gain control of target nonartifact, nonblack creature.

Masters Edition II (Rare)

Other Versions

Alliances (Rare)

Roil Elemental

Roil Elemental 3 Blue Blue Blue (6)
Creature — Elemental (3/2)

Flying

Landfall — Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental.

Zendikar (Rare)

Rootwater Matriarch

Rootwater Matriarch 2 Blue Blue (4)
Creature — Merfolk (2/3)

Tap: Gain control of target creature for as long as that creature is enchanted.

Tenth Edition (Rare)

Other Versions

Tempest (Rare)

Rubinia Soulsinger

Rubinia Soulsinger 2 Green White Blue (5)
Legendary Creature — Faerie (2/3)

You may choose not to untap Rubinia Soulsinger during your untap step.

Tap: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.

Commander Anthology (Rare)

Sarkhan Vol

Sarkhan Vol 2 Red Green (4)
Legendary Planeswalker — Sarkhan (4)

+1: Creatures you control get +1/+1 and gain haste until end of turn.

−2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

−6: Create five 4/4 red Dragon creature tokens with flying.

Modern Masters (Mythic Rare)

Other Versions

Shards of Alara (Mythic Rare)

Scarwood Bandits

Masters Edition IV (Rare)

Other Versions

The Dark (Rare)

Seasinger

Seasinger 1 Blue Blue (3)
Creature — Merfolk (0/1)

When you control no Islands, sacrifice Seasinger.

You may choose not to untap Seasinger during your untap step.

Tap: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.

Masters Edition (Uncommon)

Other Versions

Fifth Edition (Uncommon)

Fallen Empires (Uncommon)

Shackles of Treachery

Shackles of Treachery 2 Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."

Kaldheim (Common)

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Source: https://gatherer.wizards.com/Pages/Search/Default.aspx?text=+%5B%22gain%20control%20of%20target%22%5D